by Ernie » Fri Mar 11, 2011 10:36 am
I pull my files from dropbox and occationally a sound will be "empty". It's been a very minor issue for me, but I should look into it further to see what I can do about this. My guess is it's a random network issue when downloading. You can try creating a new deck to see if that helps. (If that works better for whatever reason, you can always export just your text file with statistics, so that when you create the new deck, they stats are there.) When you re-downloaded, I assume you said to redownload the media files also. (You said it got better.) I really am not sure what is going on. Sorry. I hope that trying again another time will help. Some people need to use "https://" (with "s") for the dropbox media URL, but I'm guessing this is not the case for you. If you only have a few sounds messed up, maybe go to the card edit screen, delete the bad sounds, then redonload *keeping* the exising sounds so that only the new ones will be downloaded. Really what I need to do is somehow check that the sound is valid before I assign it to the card.
I pull my files from dropbox and occationally a sound will be "empty". It's been a very minor issue for me, but I should look into it further to see what I can do about this. My guess is it's a random network issue when downloading. You can try creating a new deck to see if that helps. (If that works better for whatever reason, you can always export just your text file with statistics, so that when you create the new deck, they stats are there.) When you re-downloaded, I assume you said to redownload the media files also. (You said it got better.) I really am not sure what is going on. Sorry. I hope that trying again another time will help. Some people need to use "https://" (with "s") for the dropbox media URL, but I'm guessing this is not the case for you. If you only have a few sounds messed up, maybe go to the card edit screen, delete the bad sounds, then redonload *keeping* the exising sounds so that only the new ones will be downloaded. Really what I need to do is somehow check that the sound is valid before I assign it to the card.